you are here [x]: Scarlet Star Studios > the Scarlet Letters > LSGL work session #11
<< before Portrait of Michael Hall
after >> artist's way: week 12

April 11, 2005

LSGL work session #11

by sven at 10:29 pm

Time in studio: 4 hrs

Accomplished:

Commentary:

First of all, I want to show folks what the new tunnel set looks like viewed from the outside:

the tunnel set
the tunnel set

I've been trying to get good use out of the new model -- and got three more shots out of it today... But I'm running up against problems with regards to the texture. I think the texture's sized wrong. Continuity of color is also a problem.

turning a corner
turning a corner

I'm thinking now that I'll have to go back and re-tweak all of the shots in this tunnel sequence. Recall that the shot of the tunnel I produced last Monday was almost purple, and really, really smooth. Part of the problem there was that I colored my shot using PhotoShop -- where I could saturate colors beyond 100%. All coloring should really be being done in AfterEffects. [With the exception of the first entry shot, where I have to merge the "watercolor" world with the cave world.]

warning: abandon hope ye who enter here!
warning: abandon hope ye who enter here!

The lettering in the shot above presents another problem. The easiest way to create the carvings is to paint them in PhotoShop using rough brushes. However, if the letters show up in more than one shot, how am I going to re-apply them? And even if I just paint them, rather than modeling them in LightWave, I'm going to need to pay more attention to shadows than I did on this first pass. Letters that sit in shadows are going to be less distinct than ones in the light...

into the dark
into the dark

In this third shot that I produced today, the lavamen are supposed to disappear into the dark, swallowed. I can accomplish the effect by both fading the lavamen out and fading the cave itself to black at the same time, I think. The trouble this time is that the "black light" shot from last Monday also has the lavamen walking into darkness. Perhaps I should have them going into a better lit patch first? I came up with a few really cool lighting designs last week that I might be able to put to the purpose.

At this point I've resigned myself to doing a "draft" version of this chapter, then going back to fiddle. I haven't ascertained yet if I'm going to have to model more tunnel sets. ...At least I've got a grip on how to sculpt them now.

Next Steps:

posted by sven | April 11, 2005 10:29 PM | categories: let sleeping gods lie, movies