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February 10, 2006

puppet #2 is underway

by sven at 10:11 pm

Work on my second puppet is finally underway! Here's a picture of what I've got done so far...

the new puppet - in progress

I don't have a story that I want to animate right now. For the while, I'm just trying to learn puppetmaking. Once I have puppets, then I think short stories will suggest themselves.

...This might seems backwards -- normally you'd write a script, and then build puppets for it. But in the StopMotionAnimation.com forums I see a lot of newbies planning films that are beyond their abilities, and consequently getting stuck. In my opinion, puppet animation is an advanced form of playing "make believe" with dolls. Thus, you should begin exploring stopmo with learning how to make really beautiful and functional dolls.

I think that only a fairly advanced animator can successfully start off a project with a script. The implication is that you already have the ability to fabricate any actor or set that comes into your mind. A newbie (like me) isn't going to have those skills. In my opinion, treating stopmo as if it were a live-action film really does beginners a disservice. You can't cast your friends as actors; you can't use neighborhood buildings as sets. You have to build all this stuff from scratch. --So begin with learning how to build things.

posted by sven | February 10, 2006 10:11 PM | comments (2) | categories: stopmo

Comments

Nice work! Much better than the previous one (though I wonder where the neck is????) Are you casting that in latex? See ya

Posted by: Ale at February 11, 2006 12:22 PM

Thanks, Ale! Nope, not casting this one in latex -- putting clothes on it.

The neck... I didn't want much neck on this guy -- but I wound up with even less than I intended. Having a detachable head allows me to scoot it up on the neck a little bit, which helps somewhat.

Posted by: sven at February 11, 2006 1:38 PM

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